Oyun

Pathologic 2=

Oyun (Оюн) is the current foreman of the Abattoir, as well as a Warden of the Kin.

Description
"A mighty giant of a man whose endurance is remarkable. Not stupid, far from it, but narrow-minded. Intellectually lazy and lacking imagination, he’s a bewildered man at heart, aware of his powerlessness before the Olgimskys and the times. He’s a “bull-man” with something of the minotaur in him. Yet it’s important to show that he’s only a shadow of a minotaur, a time-beaten minotaur. He governs the Kin on the Olgimskys’ behalf, effectively making him a collaborationist in the Kin’s eyes, like a Nazi-appointed village elder. There’s an important difference, though: no one despises this elder."

- From the game's design documents

A physically imposing man who serves as an intermediary between the Kin and Olgimsky. Bound to the old ways and convinced the Kin can only be led by force, he carries deep weariness and guilt.

Background
As the Foreman of the Abattoir, Oyun occupies a position of authority among the Kin, alongside High Overseer Tycheek and Isidor Burakh. He serves as a go-between between Olgimsky and the Kin who work there because he believes it is necessary for their survival, but he is also deeply concerned about the slow death of the Kin's culture and dreams of a return to their roots.

Haruspex Route
"I am a servant, broken by another's will."

While mentioned a few times in the early games as a potential source of information on the udurgh and the Kin, it is not until after the Inquisition arrives and the Haruspex returns to Shekhen to investigate the source of the Living Blood that Oyun is found. There he says he went out into the steppe in search of an auroch, in vain, and that he was shot at when he tried to return to the Town. He tells the Haruspex that the blood must have come from the Abattoir, but that he needs time to open it. He also says that the answers the Haruspex seeks can only be answered once he has faced the Kin, and to go the Termitary to seek out Overseer Tycheek. The Haruspex can invite him to return to stay in Isidor Burakh's House; if this is not done he will remain in Shekhen.

Later, after the Kin demand to face Big Vlad, Oyun can be spoken to again. He states then that the Kin can only be ruled by spirit or strength, and that the Haruspex will have to prove himself before they will allow him to lead or help them. Regarding the schism in the Kin, he urges the Haruspex to do as told and to kill the apostates, saying that it is part of his role to cut away the dissenters so that the remaining may leave.

On the evening of Day 9 he will send for the Haruspex to tell him the Abattoir is open and send him there.

After the schism in the Kin has been resolved the Haruspex can learn that Oyun was the one to kill Isidor Burakh. It is revealed Oyun learned of Isidor and Simon Kain digging in the Steppe the night before the Haruspex's return, and went to confront him in his house. There Isidor told him of his beliefs about the Plague being necessary for the Town's growth, but Oyun took his speech for the ravings of a man already lost to the plague, killing him in what he frames as an act of mercy. The Haruspex can choose to kill Oyun, tell him to end his own life, live with the guilt or to forgive him.

If killed, his grave can be found in the Cemetery.

In the Diurnal ending, he can be found near Aspity, Taya Tycheek and Notkin near the Termitary.

In the Nocturnal ending, he can be found in the Abattoir, with Sticky and the Changeling.

The Marble Nest
Oyun died prior to the events of The Marble Nest.

Spoken Dialogue

 * → See Oyun/Spoken Dialogue

Portrait Quotes
"He's not a hundred percent human. Rumor has it, he's a descendant of bulls. He oversees the work since he comes from a menkhu family. The Abattoir's transformation into a prosperous industrial facility that simultaneously remains a pagan temple only happened due to his efforts. I have no idea how he manages to do it."

- Vlad the Younger's take on him "The lower level of town management is reserved for chtonian creatures indeed—and we cannot simply ignore them. Each of them has established certain reputation within his enclave; the Foreman—in the Abattoir, Bad Grief—in the catacombs beneath the warehouses. You can't really feel their presence in the town itself; it crawls sideways, grabbing those who make an unwitting step towards it with its invisible tentacles. The tentacles being the twyrine market for Grief and the echoes of our town's past for Oyun."

- Victor Kain's take on him

Spoken Dialogue

 * → See Oyun/Spoken Dialogue