Bad Grief's Nest

Bad Grief's Nest (Гнездо Грифа, Bad Grief's Lair, Логово Грифа) is a factory building located in the northern end of the Warehouse district. It is the home base for Bad Grief.

Description
Bad Grief's Nest is the home of crime in the Town. The abandoned warehouse is the centre of Bad Grief's operations and is a gathering place for his men, existing beyond the otherwise watchful eye of the Big Vlad.

Pathologic
Though the price is steep, all three playable characters are able to trade with Bad Grief for shady (and sometimes unique) items here. Notable among these items are bullets, weapons and twyrine.

Pathologic 2
Bad Grief's Nest houses a fifteen slot cabinet where items may be stored indefinitely, as well as a clock where the Haruspex may save. Here the Haruspex is able to buy and sell weaponry to Bad Grief.

Bachelor Route
On Day 2, the Bachelor may speak to Bad Grief in his lair and tell him “Andrey is going to the kennel" to receive a Revolver.

On Day 4, Bad Grief will direct the Bachelor to the warehouse with Barley the Barber. Upon dealing with Barley, the Bachelor may return to Bad Grief to collect a reward of 10,000 money.

On Day 5, the Bachelor may choose to visit Bad Grief and pay him a sum to help free the Haruspex.

On Day 9, Bad Grief will have a Rifle available for purchase if the Bachelor requires one for the main quest.

On Day 10, the Bachelor may purchase Twyrine at Bad Grief's Nest for the main quest.

On Day 12, as Bad Grief is one of the Changeling's Bound, there is a chance that an Executor will be stationed outside of Bad Grief's Nest with Grief being infected inside. If the player wishes for Changeling to attend the Cathedral, they must give Grief a shmowder or a panacea to cure him.

Haruspex Route
On Day 1, the Haruspex may choose to visit the lair and help Bad Grief with a troublesome Doghead. Depending on how the Haruspex chooses to deal with the Doghead, he will be rewarded with either 5 Shotgun Ammo, small reputation boost if he denies them, or a larger reputation increase. If the Haruspex asks Bad Grief how to increase his reputation, Bad Grief will direct the Haruspex to the Cemetery. Later in the day, Vlad the Younger will direct the Haruspex to Bad Grief's Nest. Upon speaking with Bad Grief, Haruspex will learn that someone is looking for him.

On Day 2, if the Haruspex chooses, he may ask for Bad Grief's help with the muggers hanging around Notkin's warehouse.

On Day 12, as Bad Grief is one of the Changeling's Bound, there is a chance that an Executor will be stationed outside of Bad Grief's Nest with Grief being infected inside. If the player wishes for Changeling to attend the Cathedral, they must give Grief a shmowder or a panacea to cure him.

Changeling Route
On Day 4, Alexander Saburov suspects Bad Grief was responsible for starting the Plague. When spoken to Bad Grief insists upon his innocence, but refuses to answer honestly. He will ask Changeling to steal a bag from Barley that will prove his innocence in exchange for his cooperation.

If the Changeling tells Saburov that Bad Grief is guilty of committing a crime, he will become infected at midnight and an Executor will be found standing in front of Bad Grief's Nest every day until the end of the game, unless he is cured with a Shmowder or Panacea.

On Day 11, as one of the Changeling's Bound, Bad Grief may be chosen to be spoken to in relation to the main quest.

Pathologic 2
On Day 1 the Haruspex will be guided to the Nest as Bad Grief is one of the few people in the Town who will believe in his innocence. While speaking to Bad Grief the Haruspex will be asked for medical help as Piecework, one of Bad Grief's men, has been stabbed and is hiding away in abandoned house in the Tanners. After dealing with Piecework and returning to Bad Grief, Var can be found in the Nest.

On Day 3 the Haruspex may speak to Bad Grief on matters concerning their childhood friend group. He can convince him to come to their old meeting place at midnight.

On Day 4 Bad Grief helps Stanislav Rubin hide in an abandoned warehouse building by the Nest. He may be interrogated by the Haruspex on Rubin's whereabouts.

Residents of Bad Grief's Nest will be under threat of being infected with Sand Plague on Day 4, Day 7, and Day 9.

Pathologic: The Marble Nest
"Bad Grief, a local thief, used to hide here. But one can't steal themselves from Death."

- Bachelor's hover map details in Pathologic: The Marble Nest

Located in the condemned part of Town, Bad Grief's Nest is inaccessible during the Marble Nest. When the player examines the map, Bad Grief will be noted as dead.

Trade
Pathologic 2= Bad Grief will trade with the player from Day 1 through to Day 8; afterwards he will permanently relocate to the Cathedral. He will sell weapons and other contraband. On Day 7 he will offer Inquisitorial Coupons in order to purchase food in the Town's Stores.

Pathologic=

Screenshots
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