Pathologic 2 Minor Characters

This is a list of the minor characters that appear in Pathologic 2.

Ace
Ace is a young boy and a member of the Soul-and-a-Halves. Haruspex meets him outside of Stanislav Rubin's Apartment on Day 1, after his unsuccessful search for Rubin. He will arrive with his friend, Ginger.

Ace asks the Haruspex to help save his friends Alma, Duke, and Wolfgang after they were poisoned by a former Soul, named Lika. It turns out his friends are actually the Halves (possibly imaginary pet dogs) of some of the Soul-and-a-Halves.

Ace is a palette-swapped model of the Finch NPC.

Aysa Klyonina
Aysa Klyonina is a young woman who lives with Yulia Lyuricheva in the Trammel.

On Day 5, she will meet with the Haruspex to inform him that Yulia wishes to speak with him regarding the Inquisitor, who will be arriving the following day. She claims that her arrival is a trap it would best for him to know about.

Unlike Yulia, Aysa is an engineer, though she helps Yulia with her calculations. She has a voice like iron clanking and a firm handshake.

Aysa is a palette-swap model of the Dove NPC. She does not appear in the Trammel after arriving, instead giving the Haruspex the opportunity to speak with Voronika Croy.

Catnip
Catnip is a young girl, and a member of the Soul-and-a-Halves.

She is present in the Fortress throughout the game, and will give the Haruspex some Milk and Toast after the "trial" that Notkin invites him to. If the Haruspex accepts her food, he has the opportunity to return the favour by giving her a piece of Toast the following day. The player will earn the achievement In Kind.

Throughout the course of the game, the Haruspex may trade with her for various items such as Fingernails and Immunity Boosters.

Catnip is a palette-swapped model of the Chickadee NPC.

Chara
Chara is a Doghead.

On Day 2, the Haruspex may find four Dogheads gathered around the bottom of a Stairway to Heaven. Chara asks the Haruspex which side he is on - the Soul-and-a-Halves or the Dogheads. Chara explains how the two gangs are different and their relationship with the Polyhedron. The Haruspex can ask them what they are doing and discover that they have chased a Soul-and-a-Half who is currently sitting on the Stairway. Chara says they are waiting for him to come down.

All of the Dogheads will be named Chara regardless of which one the Haruspex speaks to.

Ginger
Ginger is a young girl and a member of the Soul-and-a-Halves.

The Haruspex meets her outside of Stanislav Rubin's Apartment on Day 1, after his unsuccessful search for Rubin. She will arrive with her friend, Dandy.

Ginger tells him that the Soul-and-a-Halves are participating in a trial and request the Haruspex's presence. It turns out to be a way for their leader, Notkin, to make the Haruspex stand trial, answering questions about the morality of murder.

Ginger is a palette-swapped model of the Chickadee NPC.

Patches
Patches is a young boy who is a member of the Soul-and-a-Halves. On Day 3, he falls ill and his fellow Souls will seek out the Haruspex to operate on him.

The Haruspex has the opportunity to successfully treat Patches through correct diagnosis, randomly guess the correct diagnosis (or by saving and reloading the game), or to outright fail treatment. He also may choose to let Aspity treat Patches, which will result in her death. However, Patches will eventually die regardless of the outcome of his treatment, even if he is given a Shmowder.

Patches is a palette-swap model of the Tot NPC.

Piecework
Piecework is a member of Bad Grief's Gang. Bad Grief requests that the Haruspex assist him on Day 1, and sends him to the house he is bleeding out in.

The Haruspex will learn that Piecework was stabbed with a Bloody Lockpick after he assisted in burning an innocent Herb Bride alive in the Bone Stake Lot, fearing she was a shabnak-adyr. The Haruspex has the opportunity to either save or kill Piecework — killing him will cause his companion to turn hostile against the Haruspex.

Operating on Piecework introduces the player to surgery game-play. The Bloody Lockpick inside him can be used to pick locks, and is meant to also serve as an introductory tutorial to looting mechanics.

Piecework is a palette-swapped model of the Crow NPC.

Smokey
Smokey is a member of the Soul-and-a-Halves. As early as Day 4, the Haruspex can trade with him for items, specifically ammo and plague maps.

As the maps are created by sending out members of the Soul-and-a-Halves, medicine and tinctures will have a high value.

Smokey is a palette-swapped model of the Finch NPC.

Snout
Snout is one of Notkin's Soul-and-a-Halves. They are the one to inform the Haruspex that he was too late to save Alma, Duke and Wolfling on Day 1. They also tell the Haruspex that they know he killed the three ambushes at the Train Station because Lika told them. When the Haruspex asks who Lika is they tell him that Lika is the one responsible for Alma, Duke, and Wolfling's deaths.

Snout is the name given to both a Chickadee NPC variant and a Finch NPC variant.

Yawn
Yawn is a member of the Soul-and-a-Halves. They, along with several other children, meet with the Haruspex outside of the Cathedral during Act 2 to invite him to join their special game. By finding the locations of special caches, the Haruspex may take items from its contents, so long as he leaves behind items of equal value to what he took. Yawn gives him the location of two caches as a head start — one north of The Cape, and another south of the Bridge Square, near a collapsed stone bridge.

Yawn will also be present in the Soul-and-a-Half Fortress throughout the rest of the game, playing with the other Souls. In later Acts, Yawn may tell the Haruspex that he has been kicked out of the childrens' cache game for playing incorrectly. This has no bearing on whether or not the Haruspex can continue to find and loot the caches. They leave behind the Farewell Note on Day 10.

They seem to be friends with Sleepy Head.

Yawn appears as any variant of the children and teen NPCs, depending on who the Haruspex talks to.

Urmaan
Urmaan is a Herb Bride who stands by Stanislav Rubin's Apartment on Day 1. She is holding an animals skull and by doing so scaring the Townsfolk. Many men can be seen running from her. When asked by the Haruspex what she is doing she insists that the bones are hers and that she's not hurting anyone by simply holding them.