Khan

Pathologic 2=

Caspar Kain, also known as Khan, is the youngest child of Victor Kain and Nina Kaina. He is the leader of the children's gang known as the Dogheads.

Description
"A Peter Pan, a Kai from H. C. Andersen’s The Snow Queen, and even a bit of a Joffrey—but only a little bit. Unkind but inspired and fair. Rules the children’s kingdom in the Polyhedron and draws its map. This explains his symbols, a compass and a sword (the latter balanced precariously on its edge). He, too, is always balancing on an edge. His spiritual state is one of a tightrope-walker who may, any moment now, flash a mischievous glance and do a somersault—without a safety net! He builds towers out of rocks on the Crucible lawn. And balances on the edge of adulthood."

- From the game's design documents

Caspar "Khan" Kain is a serious, smart, domineering, and exceptionally brave child. He is the leader of the Dogheads and it is he who determines who is allowed into the Polyhedron. Khan is one of the children listed on Isidor Burakh's List. During the epidemic he falls under the care of the Haruspex.

Background
Khan was born to Victor Kain and Nina Kaina. Khan is their beloved son, their main heir, and the family's hope. Following the creation of the Polyhedron, he took up residence in the structure, allowing other children to join him. For a time, the Termites joined him, but following the ousting of Notkin and his Soul-and-a-Halves, Khan is the only one of Isidor's list who spends a significant portion of time within the Polyhedron. He is rarely seen outside of the Tower, not even by his own family.

Appearance
Khan is a young boy with bright blue eyes and brown hair brushed back over his scalp, shaved along the sides of his head. Physically, he resembles a much younger version of his father. He wears a blue button up shirt with his sleeves rolled to his elbows, with a large compass patch stitched over his left side; on his right is a buttoned breast pocket. He wears brown shorts with a belt that has a utility pocket attached. He seems to have a bandaged wrapped around his left knee, which is mostly obscured by his shorts. His socks are a red wool, with one pulled up his shin. His shoes are black and tied neatly.

Haruspex Route
"My path was called '"The High Day."' If not for the plague, I'd have seized power from the adults and instituted a dictatorship of the juveniles. But Capella… Capella had a better idea."

Khan spends much of his time within the Polyhedron, only leaving the structure to speak with Notkin concerning the House of Death. The pair meet in the Broken Heart to discuss a treaty between their factions and their search for the House. The pair are interrupted by the Haruspex and Khan admonishes him for interfering with the affairs of the children. Later that evening, Notkin and Khan find the home in the Crude Sprawl and wait inside, hoping to scare Death away. The Haruspex catches up with them and, after lighting the required candles, takes the boys away from the dangerous house.

Following the events of the House of Death, Khan does not return to the Polyhedron as he fears he may have contracted the Sand Plague at the House of Death, and does not want to risk accidentally bringing it into the Polyhedron and infecting the other children inside. He insists that he will wait outside of the Tower in the Nutshell until he is positive that he is not infected. He admits that he was callous to the Haruspex on the day before and apologizes for his actions.

On the eighth day, Khan may be found at the Train Station alongside Capella. The two are discussing their plans for the future and their families.

Following the arrival of the Inquisitor and the Commander, Khan returns to the Polyhedron, taking the Termites with him. He refuses any prying adults entry, insisting that the tower is to remain clean of infection and any adult he allows in may bring the Sand Plague in on their clothes. This includes the Haruspex, regardless of his wish to protect his List.

On the tenth day, Khan will return to the Nutshell and becomes infected with the Plague alongside the other Termites. He has since fallen in love with Capella and asks the Haruspex to give priority to her.

In the Diurnal Ending, Khan can be found in the The Cape alongside Capella, who he plans to marry. He insists that she knows the best plan for the Town, and that he is willing to follow her lead.

In the Nocturnal Ending, Khan flees the Town with those who can no longer live within the Town alongside many of the Utopians and Humbles.

The Marble Nest
Khan died prior to the events of The Marble Nest.

Spoken Dialogue

 * → See Khan/Spoken Dialogue

Description
"Appearance: "Angry child." Constantly frowning, scowling, sullen-faced, focused. Talks in a quiet, squeaky voice, forcing others to listen closely. Flaunts a distinctly "childish" appearance. He has a full head of fluffy hair with bangs that hang low. Dresses like a kid. Almost never smiles. Pose:Seated on a wooden chair with high armrests, legs dangling. Personality: A brutal child. Not merciless like his sister, but brutal. The Kains have a family trait that each family member demonstrates in a different way. This is a sort of detached amorality that is common among people who are in the state of narcotic intoxication. In the older Kains it manifested into the hardness of rulers who cannot allow themselves the luxury of sensitivity. In Maria (whom Kaspar worships, as she was always the best sister for him) it manifested into the lack of compassion intertwined with the charm of the magical trance, in which she appears to be all the time. One cannot blame a birthday girl, a person in love, or a dancer for being cruel. In Khan, this family trait revealed itself in the phenomenon of the unexplainable childish anger. It is like a mandrake that grew in specific greenhouse conditions, when the initially powerful and intelligent child receives an opportunity to do great evil deeds without the opportunity of being able to foretell the price he would have to pay for them. He is a courageous boy, deserving of respect. Like all other Kains, he has been working with the black arts since childhood. Khan keeps dark secrets, which had proved to be rather effective. He rarely resorts to them though and he does not share his knowledge. Khan is the dark leader of the children; he has many supporters. "

- From original Pathologic character concepts

Khan is a smart, domineering, and exceptionally brave child. Like the rest of his family, he commands much respect. He determines who is allowed into the Polyhedron.

He is organized and militaristic—he is greatly interested in historic battles and war, and others have even imagined him becoming "the next General Ashes" on the frontlines. He is quick to rally his Dogheads into action and doesn't shy from the idea of sending them into armed skirmishes: before the start of the epidemic, he was planning to wage a war against Notkin. Later, he even prepares to challenge the arriving Army, viewing the military's artillery as a threat to the Polyhedron and the children within.

While he has strained relationships with his father, he regards his older sister well, and she seems to be the only adult he will allow to enter the tower.

Background
He is the "uncrowned prince" of the Dogheads, and has many followers both inside the Polyhedron and out. Among the children, he is a pragmatic ruler: this social power is split with Capella. He was formerly close friends with Notkin, until Notkin disobeyed him and was ousted from the tower. This sparked the bitter rivalry between Notkin's Soul-and-a-Halves and Khan's Dogheads.

By the start of the Second Outbreak, he has been living in the Polyhedron for some time, rather than in the Kain's family mansion. His empty room can be seen in Maria's wing of the Crucible.

Dogheads
A gang of older children from the Polyhedron that are led by Khan—their names are derived from the masks that they wear, which are sewn in the shape of a dog's head. Different Dogheads give varying explanations for the mask's purpose: some say it's meant to intimidate or protect identities, while others claim it "bounces the wearer's thoughts back into his head."

Khan tasks the Dogheads with defending the town's children and gathering supplies. For example, a group of Dogheads attempted to collect the dangerous "powders" in circulation between younger children, since the concoction is famously known for causing the deaths of many during the First Outbreak.

They are the rivals of the Soul-and-a-Halves. Both groups of children come into constant conflict, having nearly resorted to an open war on several occasions.

Appearance
Khan has short brown hair and a smug expression on his face. He wears a green sweater beneath a dark purple coat, as if attempting to look older than he actually is. His shorts are a purple and green plaid, with a black belt around his waist. He wears brown socks and black-white laced sneakers.

In development images of Pathologic, Khan's suit is a dark brown, his sweater is grey, and his shorts are dark green. The Polyhedron is also more brighter, with textures similar to mirrors, crystal, and glass.

Bachelor Route
On Day 3, while investigating the disappearance of Simon Kain's body, the Bachelor will be able to climb the Polyhedron. At the top, he is greeted by a Doghead who warns him against entering. When the Bachelor says he is there to see Khan, he is allowed to enter the first chamber where Khan is waiting, alongside several other Dogheads. Khan refuses the Bachelor further entry and assures him that the Polyhedron is free of infection, and should anything change, he will let the Bachelor know.

On Day 9, the Bachelor climbs the Polyhedron to speak with Khan at the request of Victor Kain. Khan will ask the Bachelor for 5 Rifles in exchange for permission to enter the Polyhedron. He claims that if the military see that there are children with weapons inside the Polyhedron willing to fire on them, they’ll think twice about shooting them down. Once the Bachelor gives Khan the rifles, he enters the Polyhedron. He finds many children inside, all of whom are all healthy. He is mesmerized by the miracle design of the Polyhedron, to which Khan is amused and deeply proud of.

If the player wishes for the Haruspex to be present at the Cathedral meeting on Day 11, they may be required to provide a cure to Khan to ensure he is healthy.

Haruspex Route
On Day 11, Capella will ask the Haruspex to speak with Khan. In order to enter the Polyhedron, the Haruspex requires a password that he learns from the Bachelor. At the top of the Polyhedron, the Haruspex will encounter three Dogheads who will let him in if he gives them the correct password. He is then allowed to enter into the first chamber where Khan is waiting. Khan speaks tersely to him, clearly frustrated with the presence of an adult in his Polyhedron.

In the Termite Ending, Capella offers Khan a marriage contract that is expected to be fulfilled in ten years. While Khan and Capella do not like each other, they both consider it a political move that is important for the future of the town—it would end the political unrest between the Kain family and the Olgimsky family. The married couple would become the main rulers of the town.

Capella states that he, together with his army of Dogheads, will manage and control the Town.

Changeling Route
On Day 9, the Inquisitor asks the Changeling to investigate the Polyhedron. After talking to the Kains, the Changeling will be able to climb the Tower and speak to Khan. He will allow her to enter the further chambers after they finally converse, though he seems very wary of her, questioning her true nature. Nevertheless, Khan allows her to make her way to the bottom of the structure, where she is set to have a meeting.

If the player wishes for the Haruspex to be present at the Cathedral meeting on Day 11, they may be required to provide a cure to Khan to ensure he is healthy.

Spoken Dialogue

 * → See Khan/Spoken Dialogue