Game Mechanics

Mechanics of the game Pathologic which may be different from those of other games.

Bandits
Bandit - an enemy that you can meet on the streets at night. They say that only newcomers, who don't respect the lifestyle and traditions of steppe-dwellers, can become such a threat. Not a very dangerous opponent, armed only with a knife that you can sometimes take from his corpse. Your reputation will raise after his death.

Time
Time is your worst enemy. It is inexorable and irrevocable. It forces you to act—or something fatal would happen. During dialogues the time stands still which allows you to choose your replies with no haste.

Hunger
One of the protagonist's major characteristics. If its indicator drops to zero, you are dead. Provisions can nourish you temporarily. Different kinds of food can affect the hunger in different ways. Lemons, for example, can strengthen your immunity and increase your hunger at the same time. On the other hand, water can slightly lower you hunger bar, but increase your fatigue instead.

Fatigue
One of the protagonist's major characteristics. If its indicator drops to zero, you are dead. The best way to deal with it is to go to sleep. You can use special medicines or twyrine in order to sleep more effectively. Coffee can ease it a bit, too.