The Haruspex's Route

This page is a summary of the actions taken by the Haruspex in his route. It assumes that all quests are completed successfully; however, quests do not necessarily need to be completed in the order presented here.

As this page is essentially walkthrough of the Haruspex Route, there will be heavy spoilers throughout.

Day 1
The Haruspex begins with 30% Health, 20% Reputation, 45% Hunger, and 55% Exhaustion.

The Haruspex begins with the following items:
 * 480 Coins
 * Protective Gloves
 * Meradorm
 * Morphine
 * Alpha-Tablets
 * Tourniquet
 * Water Bottle
 * 30 Kerosene

Additionally, the bodies by the Train Station where he begins may be looted for:
 * 372 Coins
 * Knife (80% durability)
 * Tourniquet

The Haruspex arrives in Town at the Train Station after fending off a group of attackers, leaving him wounded. Due to his low starting Reputation, townsfolk will attack him on sight and he will be unable to purchase items from any shopkeepers except for Bad Grief.

He may loot the bodies by the train and then speak to the Executors who will direct him to Vlad Sr Olgimsky's home at the Lump. (The left Executor will inform the Haruspex of an unlocked and unguarded warehouse if he asks where they can find food, but this warehouse does not exist and likely refers to cut content.) Approaching the nearby bonfire will cause a cutscene to play showing the Haruspex running away from an angry crowd to the nearby warehouses where he finds shelter at Notkin's warehouse.

Side Quest: “The Filthy Little Toad and the Waifs/the Smugglers”
Notkin will inform the Haruspex that someone has betrayed his gang, the Soul-and-a-Halves. After agreeing to deal with the traitor, Notkin will tell the Haruspex where to find them. The Haruspex may also go to the northern warehouses and find Bad Grief who will also give him a quest related to the traitor. The person in question, a boy named Lika, is a Doghead who will be at the location marked on the map.

If the Haruspex chooses to let him go, he gains:
 * +5 Reputation
 * +10 Reputation (each) upon informing Notkin and Grief

If the Haruspex kills him, he gains:
 * -10 Reputation
 * A Shmowder from the body
 * A Revolver and Revolver Ammo from Notkin
 * Shotgun Ammo from Grief (or +5 Reputation if refused)

Mini Quest: The Ambush
Grief has more news for the Haruspex. He will mention there is an ambush waiting for a suspected murderer at the train station. Four men - two muggers and two factory men - will be waiting near the train cars where the Haruspex first arrived in town.

After killing them, they may be looted for:
 * Shotgun
 * 9 Shotgun Ammo

Side Quest: “The Survivor”
If the Haruspex asks about how to increase his reputation, Grief will mention that one of his attackers escaped and is currently injured in the Cemetery. After speaking with the grave-keeper Grace, the Haruspex will be directed to a house in the Stone Yard to obtain blood needed for a transfusion. The house belongs to Var, who can later be traded with for Tourniquets and Bandages in exchange for blood and organs. Var will also invite the Haruspex to take whatever belongings he finds in Var's house (a few coins, Alpha-Tablets, and miscellaneous barter fodder).

Var will refuse to provide blood for transfusion and the Haruspex cannot use Blood excised from killed townsfolk, requiring the Haruspex to donate his own blood. The Haruspex will only be able to successfully perform the transfusion if his health is at least 40, else Var will tell him he will not survive.

If the Haruspex performs the transfusion:
 * The transfusion will take 30 health
 * +30 Reputation after bringing the Transfusion Blood back to the Cemetery and healing the injured man
 * Knife, if asked for in conversation with the injured man

If the Haruspex refuses to help the man and instead kills him, he suffers:
 * -30 Reputation
 * Additional -10 Reputation if he speaks to Grace

Main Quest: “The Killer of Simon, The Killer of Isidor…”
The Haruspex will be able to enter the Lump and speak to Big Vlad after 11:00. After talking to Big Vlad about his situation, the Haruspex discovers that he is being blamed for his father Isidor Burakh's death. Big Vlad will direct the Haruspex to speak with his children Capella and Vlad Jr.. Capella will tell the Haruspex about his Bound and mentions that he should talk to Grace and Notkin for more information that could help him improve his reputation and clear his name. She'll also show the Haruspex how to get to his father's home.

Afterwards, the Haruspex visits Vlad Jr. He will tell the Haruspex that Grief’s lair is a good place to get bad things. Going back to the warehouses, Haruspex first talks to Notkin who mentions that someone went to see Grief earlier that day looking for him. Grief will tell the Haruspex about the Bachelor and that the visiting doctor is staying at the Stillwater. Upon arrival, Eva tells him that the Bachelor won't be back until 18:00. The Haruspex can threaten to break down the door, which will make him lose 10 Reputation.

Once the Bachelor arrives, the Haruspex learns that the Bachelor has been investigating the deaths of Simon Kain and Isidor Burakh, and believes that they have been both killed by disease and that the Haruspex is innocent. Speaking to the Bachelor will end the main quest and give the Haruspex 30 reputation.

Side Quest: “The Family Home”
The Haruspex can attempt to visit Isidor Burakh's House. Outside is a guard. Regardless of what he says to try and get in, the guard will attack him and Haruspex kills the guard. From the conversation with the guard before being attacked, he learns that the key to his family home is being held by a guard outside of the Termitary.

Two guards will be standing at the entrance to the Termitary block. Attempting to speak with either of them causes them to attack. The Haruspex kills them to obtain Isidor's Key and can finally return home. Upon entering, four rats will appear and attempt to bite him. After dealing with the rats, Haruspex finds a boy named Sticky standing on the table in the far room deeper in the house. Sticky will mention that Grace may know something about what happened to his father. Speaking to Grace will direct the Haruspex to find Murky who lives inside of a train car at the Train Station. The Haruspex will learn more about what his father was doing in town and what the children saw of him before Isidor's untimely death.

There are no material rewards for this quest.

Main Quest: “The Inheritance of the Warden”
The Haruspex's main quest of the day is to learn about his inheritance. He receives letters from both Big Vlad and the Bachelor. He first meets with Big Vlad after 7:00 in the morning. Big Vlad will direct him to Katerina Saburova and Alexander Saburov. The Haruspex receives Burakh's Key from Saburov and is told to speak with Aspity who knows more about his inheritance. She has a chest containing the remaining items that are part of the Haruspex's inheritance:
 * 4680 Coins
 * Brand
 * 2 Black Twyre, 2 Blood Twyre, 2 Brown Twyre, 1 Swevery
 * Herbal Recipes #6 and #8

The chest remains at Aspity's home, but the Haruspex is free to take all of the items from the chest and use it to store his belongings.

Upon further prompting, Aspity will discuss gathering twyre with the Haruspex and she'll show him three Worm huts located in the Steppe. The Worms at these huts will give the Haruspex various herbs gathered from the Steppe in exchange for blood, organs, and food.

The Haruspex then meets with the Bachelor at the Stillwater. The two discuss what the Haruspex has learned that day, including the Herbal Recipes left behind by Isidor Burakh. The Bachelor wants to analyze the tinctures that can be made from Steppe herbs and their potential medicinal properties and asks the Haruspex to make some. The Haruspex seeks out Vlad Jr., who shows him an old factory building that Isidor used for mixing herbs. After making a Twyrine Extract, the Haruspex returns to the Bachelor and gives it to him. The Bachelor will analyze the mixture and the main quest of the day is completed.

Side Quest: “The Herbsman Bride”
The Haruspex talks to one of the Worms at the middle hut, located in the swamp. The Worm asks the Haruspex to look for his daughter, a Herb Bride. The Haruspex will find her at the eastern-most hut near the cemetery, but she says she does not want to return to her father.

If the Haruspex allows the Herb Bride to remain with her chosen Worm, she gives him:
 * 3 Swevery
 * 3 White Whip

If the Haruspex convinces the Herb Bride to return to her father, he gives him
 * Herbal Recipe #9

Side Quest: “The Brown Twyre”
The Haruspex receives a letter from Andrey Stamatin who requests to meet with him at his pub. Both Andrey and his brother Peter Stamatin will be at the back of the tavern. Andrey is willing to buy 10 Brown Twyre for 4000 coins. He also states that he knows the location of a shop that is buying items at a premium price for that day only. The Haruspex may choose to fulfill Andrey's request or complete the following.

Side Quest: “Plain as Day”
If the Haruspex leaves Andrey Stamatin's Pub and returns after at least 30 minutes, Maria Kaina will be waiting inside. She'll offer 5000 coins and Herbal Recipe #5 if the Haruspex can convince Andrey to stay in town. The Haruspex may choose to fulfill her request or Andrey's request. If the Haruspex lets slip that he is attempting to get Andrey to stay on behalf of Maria, he will fail both quests and Andrey will refuse to speak with him for the remainder of that day.

The store that Andrey says will buy items for a higher price on Day 2 is the clothing shop located near the Crucible. It will purchase items at 120% of their base price, as opposed to the standard 90% for other shops.

Main Quest: “The Brand”
At 7:00, Haruspex receives a letter from Big Vlad discussing the meaning of the Brand found in his father's box. In person, he tells the Haruspex that one of the Butchers who escaped the Termitary lockdown may be able to tell him more, on the condition that the Haruspex turns them over to Big Vlad. Haruspex must agree to this to continue in the quest, but he can do so reluctantly.

The Haruspex is directed to visit Aspity for the location of the Butchers. She tells him about a house in the infected Skinners district near Sticky's House where a Butcher is hiding. Haruspex finds the Butcher on the second floor of the house. He tells the Haruspex that while he does not know the meaning of the symbol, the Foreman of the Abattoir will. The Haruspex may optionally warn the Butcher about Big Vlad's manhunt with no consequences.

After speaking with the Butcher, Haruspex returns to Big Vlad with a request to see the Foreman. Big Vlad acts oddly evasive, and warns that the current Foreman was an enemy of the Haruspex's father and likely wants the Haruspex dead as well. He informs the Haruspex that he can't meet the Foreman regardless, as he is currently out in the Steppe and will not be back for a few days.

Side Quest: “Dead Tissue”
The Bachelor sends Haruspex a letter at 10:00. He asks for infected tissue any sort. Haruspex can obtain Infected Blood, Infected Heart, Infected Liver, and Infected Kidney from the corpses of infected people. On this day, he may also visit the Cemetery where a patrolman will be standing next to a burning corpse. He can kill the guard to gain access to the corpse and retrieve the item Corpse Blood which can be given to the Bachelor instead. The Haruspex won't lose reputation for killing the guard. Once infected tissue is acquired, he returns to the Bachelor who inspects the diseased tissue. The Bachelor asks the Haruspex to choose from the following items as his reward.


 * 1) Immunogens: 5 Beta-Tablets and 1 Delta-Tablets
 * 2) Painkillers: 1 Novocaine, 1 Morphine, 1 Etorphine
 * 3) Antibiotics: 1 Feromycinum, 1 Neomycinium, 1 Monomycinium
 * 4) Bandage Packages: 2 Bandage Sets

Side Quest: “Capella’s Troubles”
Haruspex receives this quest from Capella. She'll ask the Haruspex to check on Notkin. Upon reaching the warehouse, he finds a pair of idling muggers wait outside. The Haruspex may talk with them and they won't attack if he says he will leave.

Haruspex may choose to fight the muggers by speaking to them again or attacking one of them. Killing both of them unlocks the warehouse door and Haruspex can enter the warehouse to speak with Notkin. Two more muggers will appear outside when he exits the warehouse.

If Haruspex chooses not to fight the muggers, he can instead seek out Bad Grief who will ask him to talk to the Bachelor. After speaking with the Bachelor and returning to Bad Grief, the Haruspex can enter Notkin's warehouse without being attacked by the muggers.

Regardless of his choice, Haruspex can finish the quest by speaking with Capella after speaking with Notkin.

Rewards:
 * Shotgun (30% durability) from Notkin, or +10 Reputation if refused
 * 3000 Coins from Capella if muggers killed personally, 1000 Coins otherwise

Note: Notkin claims the shotgun he gifts you can use rifle ammo, but this is not true.

Side Quest: “...By the Burakh Family Recipe”
Whilst speaking to Notkin on Capella's request, Notkin will ask for help. He requests 10 Twyrine Extracts in exchange for the ability to purchase maps of infected districts every day. Notkin is not picky about the strength of the extracts and will accept any 10 that the Haruspex gives him. The map prices will vary between 500 to 2000 coins. If Haruspex does not fulfill this request, he must instead exchange Razors and Crowbars obtained from muggers and looters in abandoned districts for maps.

Main Quest: “The Mysterious Blood”
The Haruspex receives a letter from the Bachelor at 7:00. Bachelor will ask Haruspex to speak with Lara Ravel at the Shelter. However, she won't talk to Haruspex unless his reputation is 70 or higher. If his reputation is high enough, she will ask the Haruspex to meet with Stanislav Rubin at a warehouse. The Haruspex may attempt to find Rubin at Rubin's Prosectorium, but it will be abandoned. However, there is a sample of Dead Tissue in the desk, which he may bring to the Bachelor.

Rubin will be found in the warehouse indicated by Lara. However, after speaking with Rubin, attempting to leave the warehouse before the day's end will result in the Haruspex being beaten and captured by guards and imprisoned until 14:00 the next day. Any weapons the Haruspex is carrying will be permanently removed, but he can store items in a chest next to the door. If the Haruspex remains in the warehouse with Rubin until the date changes, he may exit the warehouse without being attacked.

Before meeting with Rubin to complete the main quest of the day, the Haruspex may choose to complete the following requests first.

Side Quest: “The Looters”
After receiving a letter from Notkin, the Haruspex meets with him in his warehouse. Notkin will request four Crowbars from looters in abandoned districts. Once the Haruspex obtains 4 Crowbars, he may give them to Notkin in exchange for ammunition.

Rewards:
 * 2 Revolver Ammo
 * 5 Shotgun Ammo
 * 10 Rifle Ammo

Side Quest: “The Weapons Stash”
Haruspex receives a letter from two Soul-and-a-Halves, named Maestro and Rex, who say that Sticky has refused to fulfill a request for them. Talking to Sticky leads the Haruspex to a boy named Stump who is waiting near the Cemetery. After talking to Stump, he will lead the Haruspex to another house. Three muggers will appear along the way who will ignore Stump, but attack the Haruspex. The house requires a lockpick to enter. Inside, the Haruspex discovers the house is infected, but on the second floor he can find a weapon stash containing a Shotgun and 10 Shotgun Ammo. Stump will disappear after the house is entered. If Haruspex returns to Sticky with the weapon stash, Sticky will tell him to keep it.

Day 5
The Haruspex will receive a letter at some point on Day 5 about rat racing. He is invited to an abandoned warehouse and discovers a Doghead inside who explains to him how to compete in rat racing. From this point onwards to the end of the game, the Haruspex may come to the warehouse if he has either a Rat or a Brown Rat and participate in rat races to potentially win 500 coins. If he participates in a rat race on Day 5, the player will receive the You're so funny achievement.

If the Haruspex left the warehouse Rubin was hiding in yesterday before the date change and was captured by the guards, he will wake up in a cell at 14:00 with 30 health and 20 reputation. Inside the jail, seeking plague clouds will continually appear and chase the Haruspex. To escape, the Haruspex must loot a patrolman's body left within his reach for 2 Beta-Tablets, 1 Gamma-Tablets, a Revolver, 3 Revolver Ammo, and Herbal Recipe #10. The Haruspex can then use the revolver to attack the patrolling guards, who will open the cell door in an attempt to subdue him. Haruspex may escape after killing both guards who each have 4 Revolver Ammo, 1 Meradorm, 1 Morphine, and 3 Alpha-Tablets.

There are sick people inside of the building who may be given painkillers in exchange for a reputation boost, but the Haruspex needs to leave as quickly as possible to avoid getting infected himself. He may stop by Rubin's hideout to retrieve any items he stored the previous night.

Main Quest: “The Quivering Heart”
The Haruspex will find he has several letters. The first one is from the Bachelor who wishes to speak with him urgently. He will ask the Haruspex for a fresh Infected Heart from one of the Kin, who appear resistant to the plague. The Haruspex has three options to fulfill this request.

First, Haruspex can speak with Aspity about the locations of the Butchers she helped escape from the Termitary. If he reveals that he is working for the Bachelor, she will refuse to help, but if the Haruspex tells her to "follow blindly", she will direct him to the western-most Worm gatherer hut. At this hut, he will find a Worm, an Herb Bride, and three Butchers. He may speak with the Herb Bride and the Butchers to learn that the Butchers wish to sacrifice the Herb Bride in a ritual they believe will appease the Earth and alleviate the Sand Plague. However, the Herb Bride insists she will be an insufficient sacrifice and she is of more use to Earth alive.

If he chooses to kill the Herb Bride to extract the Bride's Heart, he will receive:
 * +50 Reputation
 * Herbal Recipe #4 on the Herb Bride's body
 * 2000 Coins (3000 if asked for more) and a Blue Vaccine upon successful delivery to the Bachelor

If he chooses to kill the Butchers and take a Butcher's Heart, he will receive:
 * 3000 Coins (4000 if asked for more) and 2 Black Vaccine upon successful delivery to the Bachelor

Alternatively, the Haruspex may talk to one of the dancers at Andrey Stamatin's Pub, an Herb Bride named Willow Mellow, before 20:00. The Haruspex can talk with her to discover that she has promised to meet with the Bachelor that evening in the Blind Backyard at 21:00, although after leaving Andrey Stamatin's Pub the Haruspex can find her there immediately. Approximately an hour after speaking with Willow, Haruspex will also receive a letter from Anna Angel. She will offer a lucrative reward if the Haruspex kills Willow for her.

If Haruspex kills Willow to extract her heart, he will receive:
 * -10 Reputation
 * 3000 Coins (10000 if asked for more) from Anna

If Haruspex gives Willow's heart to the Bachelor, the Bachelor will be upset due to the retaliation this will provoke from Willow's father Var, and the Haruspex will receive no reward. However, even if he does not kill Willow, she will succumb to the Sand Plague by the next day.

After analyzing the sample, the Bachelor will reveal that his hypothesis is correct, and he has successfully isolated both a living sample of the bacterium for use in the formulation of a vaccine. However, the Sand Plague is immensely strong, and the sample did not contain enough antibodies for a panacea. The two doctors ponder their next steps and rest for the evening.

Side Quest: “The Well”
Another of the Haruspex's letters invites him to Vlad Jr.'s home. Vlad Jr. will ask the Haruspex to inspect the tunnels dug beneath the ground through his well. Vlad Jr will offer funding for the expedition, although the Haruspex can press him to receive more. After agreeing to inspect the tunnels, Haruspex will be given his advance and 50 Kerosene. The tunnels underneath are an unusual, blood-red color. Eventually, the Haruspex will find an exit point next to which sits the Rat Prophet. Haruspex will speak to the Rat Prophet about what is happening in the town and then leaves through the sewer lid on the ceiling. Haruspex then returns to Vlad Jr. to report his findings.

Rewards:
 * 7000 Coins advance (14000 if pressed)
 * 7000 Coins and Herbal Recipes #2 & #3 upon return to Vlad Jr.

Main Quest: “Bull’s Blood”
Haruspex receives a letter to talk to the Bachelor at 7:00. He is curious to see how a bull's immune system reacts to the Sand Plague, but all the bulls have been slaughtered. He requests that the Haruspex uses his connections with the Kin to find a remaining bull.

30 minutes after speaking with the Bachelor, the Haruspex will receive another letter from the Changeling who asks to see him at Grace's Lodge. She will offer Haruspex her help in obtaining bull blood for the Bachelor. The Haruspex may refuse, but this will fail the quest and result in one of his Bound falling ill.

After accepting, the Haruspex can head to the Short Block of the Termitary. At the top floor, he will meet with Taya along with three Butchers. Taya asks him for 50 Alpha-Tablets in exchange for information about where to find a bull. The tablets can be obtained from pharmacies in town (11 tablets per pharmacy), stolen from houses, or bartered from boys. After giving her the tablets, Taya will give Haruspex Herbal Recipe #1 and tell him that some Worms are preparing a sacrifice at the Ragi Barrow. Haruspex must bring them an infected organ, after which the Worms will finish the ritual and Haruspex can obtain Bull's Blood.

After delivering the blood to the Bachelor, he discovers that the bull's antibodies react to the Sand Plague differently than human antibodies: While human antibodies kill the bacterium, the bull's antibodies suppress its reproduction. He hypothesizes that a cure could be produced if there were some way to combine the two, but neither he nor the Haruspex can think of how to do so. The Bachelor recommends they get some rest before speaking to the Inquisitor tomorrow morning.

Side Quest: “The Changeling Seeks an Answer”
Later in the day, Haruspex receives a distraught letter from Anna Angel. Upon entering her home, he will find the Changeling there as well. The Changeling will bemoan her circumstances, revealing that she has spoken to the Rat Prophet, but he now refuses to deal with her. She requests that the Haruspex ask him to reveal the truth about her. He can enter the tunnels through the sewer behind the Theatre and find the Rat Prophet there. During their conversation, the Rat Prophet deduces the Haruspex was sent on the Changeling's behalf, but answers his question anyway: the Changeling is the embodiment of the Sand Plague, and simultaneously a miracle-worker who can turn her beliefs into reality. This is why he did not want to speak with her: If she knows the truth about her identity, she will fall into despair and her miracles will no longer work.

After speaking with the Rat Prophet, Haruspex returns to Anna's home. He can tell the Changeling the truth, or lie and simply say that she is a "supernatural being". The Changeling will have the same response regardless of his choice.

Rewards:
 * Herbal Recipe #7

Side Quest: "They Call the Mistresses Out"
Haruspex will receive a letter from Victor Kain, who asks him to speak with Maria Kaina. She asks for his help in retrieving her diary that she dropped at the Kain's family graveyard. Inside Nina's tomb, the Haruspex will find a diary on the floor, whereupon he will immediately hear the sound of arsonists attacking. Upon exiting the tomb, the Haruspex sees several infected individuals wandering around who are being attacked by two arsonists. The Haruspex may choose to kill the arsonists before heading back to Maria and returning her diary.

Rewards:
 * 2000 Coins

Day 7
Starting from Day 7 until the end of the game, the Haruspex may choose to compete in the Ring of Suok. Only hand-to-hand combat is allowed. He will receive a vial of blood if he wins.

Main Quest: “Neither Man Nor Bull”
Haruspex receives a letter to speak with the Bachelor after 7:00. He claims that this is likely the last time they will speak, as he has nothing to show the Inquisitor and so she will likely kill him; even if not, he would rather kill himself than return to the Powers That Be a failure. He advises the Haruspex to go to speak with the Inquisitor at the Cathedral before his detractors can poison her against him.

Haruspex finds that the Inquisitor is not currently at the Cathedral. An Executor says that the Inquisitor went to the Termitary to speak with the Mother Superior. Haruspex makes his way to the Long Block of the Termitary and finds Taya on the third floor, in a room down a long hallway lined with torches. She tells Haruspex that the Inquisitor has already left; furious about the Olgimiskys' lockdown of the Termitary, she has gone to the jail at Town Hall to investigate abuses of power. (The Haruspex may speak to Taya again after this to begin the side quest "The Sacrifice".)

At the jail, Haruspex finds a guard who tells him that he has just missed the Inquisitor once again. She was furious that several innocent men were arrested and executed by Alexander Saburov (a reference to the Bachelor quest "The Innocent Ones"). He directs the Haruspex to Var's home, as the Inquisitor went to investigate him for his role in stirring up the arsonists around town (a reference to the Bachelor quest "They Are Going to Burn the Termitary Down"). Haruspex does not find the Inquisitor or Var there, but several young men standing around the bodies of three arsonists. One of the young men explains that they wished to ambush and kill the Inquisitor, but arrived too late, after she had already killed the arsonists here, and that the Inquistor has now gone to speak with Victor Kain. Victor tells the Haruspex that the Inquisitor has already left and returned to the Cathedral, but warns that she will be furious with him; the Powers That Be sent her here to die, and if the Haruspex finds a cure before she does she is doomed, so she views him as competition.

Finally, the Haruspex can enter the Cathedral and meet with the Inquisitor, Aglaya Lilich. The Haruspex is suprised to find that, despite the many warnings other characters have given him, she is remarkably calm and sympathetic to him. She explains that she, the Bachelor, and the Haruspex are all puppets of the Powers That Be and that everything the Haruspex has done is part of their scheme; but she is shocked when he says all he cares about is saving the town, regardless of any schemes at play. The Inquisitor will then inform him that the Abattoir has been opened again, and he may find the "man-bull hybrid" needed to concoct a panacea there. After this conversation, the Haruspex's reverse side will change to an image of the town.

The Haruspex travels to the Abattoir and finds his way to Foreman Oyun. He explains that the bull-man hybrid does exist: Bos Primigenius, a "Supreme" bull that the Kin deify as the personification of the world. Oyun recently sacrificed one, and gives the Haruspex a vial of its Abattoir Blood. If the Haruspex demands more, Oyun becomes cagey and insists the Haruspex does not have the right.

Haruspex returns to his lab to mix the Abattoir Blood with a Twyrine Extract to produce a Panacea. (Any Twyrine Extract will work, regardless of potency.) He brings the Panacea to the Inquisitor for her to inspect. Aware of her circumstances, the Haruspex may offer to give her credit for the discovery, but she refuses the offer. After their conversation, the main quest is over.

After this quest, the Haruspex's reverse side will change to depict the hill the town sits on as a giant bull.

Side Quest: “The Sacrifice”
Haruspex will receive a letter from Capella asking him to check up on Taya. Taya will reveal that at the same time the bull was slaughtered in yesterday's quest, the Foreman of the Abattoir sacrificed a Supreme bull in an attempt to drive away the Sand Plauge. However, the ritual failed, and the Foreman blames the slaughter at Ragi Barrow for interfering with the rite. She directs Haruspex to speak with the Worms, who are hiding in the Short Block of the Termitary. The Haruspex enters to find that there are several plague clouds hanging around the Short Block, one of which cannot be avoided. He will find the Worms at the top floor and interrogate them about the ritual. They claim that their ritual was successful in summoning an avatar who would defeat the Sand Plauge; however, they do not know if this avatar is supposed to be the Inquisitor or someone else. They go on to claim that the Foreman's ritual failed simply because he is a failure as a Warden.

Two muggers will appear when Haruspex leaves the Short Block. He can attempt to fight them or quickly run to the Long Block. He tells Taya what he learned from the Worms and the quest is completed.

There are no material rewards from this quest aside from what can be looted from the two muggers.

Side Quest: “Testing the Panacea”
After completing the main quest, Haruspex speaks with the Inquisitor again. She asks him to find out if the Panacea actually works as a cure to the Plague. To do so, Haruspex will infect himself with the Plague and then use the Panacea on himself. He is sent to the Theatre where an Executor is waiting for him. Speaking with the Executor will give the Haruspex 50% infection. He returns to the Cathedral and cures himself with the Panacea. Haruspex speaks to the Inquisitor again and proves that the cure is effective.

There are no material rewards for completing this quest, though the panacea will completely cure the player of infection.

Day 8
The Haruspex may speak with the Bachelor in the Stillwater for a unique conversation, but this is not related to any quests.

Main Quest: “Whose Blood Was It?”
Haruspex receives a letter from the Inquisitor to speak with her after 7:00. She is suspicious how the Abattoir Blood he received could have still been warm and alive, given it was supposedly from an aurochs sacrificed a day earlier. She asks the Haruspex to enter the Abattoir to investigate the source of the Abattoir Blood, but it has been locked up again. Haruspex must speak with Taya to reopen it. Taya asks the Haruspex to find the Changeling to learn the ending of a story she told her and suggests he ask Capella where the Changeling may be found. Capella will direct him to speak with Murky. Inside of Murky's wagon, Haruspex finds Murky and the Changeling. Haruspex tricks the Changeling into telling him the story ending by saying that the Soul-and-a-Halves thought her story was funny. If Haruspex is unable to trick the Changeling, she will refuse to tell him the story ending and he will fail the quest.

After finding out the ending, Haruspex returns to Taya and tells her the correct ending to the story. If Haruspex is unable to correctly recall the story's ending, he will fail the quest. Satisfied with learning how the story ends, Taya reopens the Abattoir. Haruspex enters and speaks with Oyun. Oyun will say that the Haruspex is not ready to fully take up his duties and responsibilities with the Kin yet because he is still missing something from his inheritance.

Haruspex suspects Aspity has been hiding it from him and seeks her out. After some questioning, Aspity will give him the Bone Horn. If the Haruspex asks, she will explain that she hid it from him because she believes it to be the murder weapon that killed Isidor Burakh, and wearing it would only reinforce the narrative that the Haruspex was the murderer.

Haruspex returns to Oyun to show him the Bone Horn. Oyun finally acknowledges him as the son of Isidor and reveals the source of the blood: Not a living aurochs, but a sacrificial pit deep within the Abattoir where blood has been poured since ancient times. The blood there is kept alive through supernatural means, nourishing the town as it forms the veins of Bos Turokh. However, he refuses to give the Haruspex more blood until he completes "trials" to come into his role as Isidor's successor, and asks him to come back tomorrow. The Haruspex returns to the Cathedral to tell the Inquisitor what he has discovered.

After this quest, the Haruspex's reverse side will change to add a series of veins spreading from the Abattoir.

Side Quest: “A Son Will Not Be Punished For His Father’s Sins”
In the afternoon, Georgiy Kain will send Haruspex a letter and asks him to meet at the Crucible. Georgiy will tell Haruspex that Taya plans to punish the one responsible for locking down the Termitary, who she believes to be Big Vlad; however, in truth Vlad the Younger is responsible, and Big Vlad is taking the fall for his son. He asks Haruspex to speak with Katerina Saburova to get further information to make a decision as to who will be held responsible for the Termitary's affairs.

While speaking to Katerina, she will reveal that the Kains are motivated to dispatch with the Younger Vlad as they would prefer to continue dealing with the far more controllable Big Vlad. To make the decision the Haruspex must speak to Taya Tycheek in the Termitary to tell her who was responsible its closure. The Haruspex can then return to Georgiy. If he agreed with Georgiy's decision and sent the Younger Vlad, he will receive a reward. If he disagrees, he will receive nothing, although the quest will still be completed.

Rewards:
 * 3000 Coins if Vlad the Younger is turned in

Side Quest: “Below the Ground”
If the Haruspex visits Vlad the Younger, he will discover that his well has been blocked up. Vlad says that this was the result of a fight between a group of muggers and some townsfolk; the muggers were chased into the well, whereupon the townsfolk buried them alive. However, in the process, Vlad's notes on Steppe culture also fell down the well. He will ask the Haruspex to return to the tunnels below town through the manhole behind the Theatre and retrieve his notes. Upon entering the manhole, Haruspex will find that it is locked and he cannot return. There are four muggers located throughout the tunnels whom the Haruspex can kill. The Haruspex finds Vlad the Younger's Notes and returns to the manhole which is now unlocked. He can complete the quest by returning the book to Vlad Jr.

Rewards:
 * 4000 Coins from Vlad Jr. upon receipt
 * Shotgun (100% durability) and 7 Shotgun Ammo on the muggers

Main Quest: “The Defilers”
Haruspex receives a letter from Alexander Block, the Commander of the army that has been sent to the Town, to meet with him after 7:00. Block will ask the Haruspex questions about the panacea, and the Haruspex can either answer his questions or be evasive and obstinate. If the Haruspex cooperates, Block will direct the Haruspex to the Abattoir and Oyun, but this is not necessary to continue the quest.

Oyun will tell the Haruspex that blood was stolen from the Abattoir last night, and he suspects the Bachelor. Oyun refuses to answer any of the Haruspex's questions until he discovers the culprit. After speaking with Oyun, he will force the Haruspex to drink auroch blood as his first "trial", which will greatly accelerate his exhaustion rate (increasing to 100% within an hour). Sleeping will have no effect, but Coffee will.

The Haruspex heads to the Stillwater, but finds the Bachelor is absent. Eva Yan tells him that the Bachelor has gone to the Polyhedron. At the Polyhedron's base is a Doghead, who informs the Haruspex that the Dogheads have imprisoned the Bachelor after he tried to trick Khan by giving him fake bullets (a reference to the Bachelor quest "The Miracle of the Children"), and plan to torture him to death. The cell is located in one of the abandoned factories and is the same one where the Haruspex may have been taken to on Day 5.

Inside the abandoned warehouse, the Haruspex will see the Bachelor locked up in the cell and two Dogheads standing guard. If the Haruspex spared Lika on Day 1, he will be there as one of the Doghead guards and allow the Bachelor to go. If not, the Dogheads will ask for 30 Rifle Ammo in exchange for the Bachelor. Haruspex can speak to the Bachelor through the bars and he will tell the Haruspex that Eva Yan had been holding onto 30 Rifle Ammo for him. Haruspex may choose to head back to the Stillwater to retrieve the ammo or he may kill the two Dogheads to open the cell door and lose 6 Reputation.

After freeing the Bachelor, the Haruspex questions him. The Bachelor says that he barely set foot into the Abattoir before being ambushed, so he could not possibly have taken anything. However, he did see a group of butchers and Worms carrying something out before he entered. When the Haruspex returns to Oyun with this information, Oyun is unsurprised and confirms this matches the evidence, as there are a few missing Worms. Oyun now agrees to answer one of the Haruspex's questions: What is the udurgh referenced by Isidor? Oyun confirms that an udurgh is "a body which contains the world", and that this can only refer to the Town itself. However, he refuses to answer any further questions until the Haruspex completes another trial tomorrow. The quest will be completed and the Haruspex's exhaustion rate will return to normal.

After speaking with the Bachelor, the Haruspex's reverse side will change to add the Polyhedron to the image of the Town.

Side Quest: “The Signal Fires”
At 18:00, Haruspex will receive a letter from Capella mentioning that she has received an "unusual guest". At her house, the Haruspex will find none other than the Inquisitor, who explains that the signal fires that border the town have been extinguished. This is a grave concern, as the signal fires are meant to warn travelers that the town is experiencing an epidemic. As her position is already precarious, the Inquisitor fears this may have been done to make her look incompetent. After this conversation, the Haruspex may talk to Capella, who believes the fires were tampered with to lure Sticky into an ambush; the signal fires are also believed to ward off Steppe creatures, and Sticky wanted to investigate the Albino.

When the Haruspex arrives at Sticky's house, he sees that Sticky has disappeared and there are some Dogheads inside. The Haruspex can ask them if they know Sticky's whereabouts. If the Haruspex threatens them during the conversation, the door will lock and he will be forced to fight them.

Haruspex learns that Sticky may be near the Cemetery. He heads to the location marked on the map and finds a boy named Stump there. Stump tells the Haruspex that he needs to relight some of the bonfires around the Steppe. Haruspex has to guide Stump around to light all four of the bonfires marked on his map while protecting him from getting killed by the ones responsible for dousing the fires. If Stump gets killed, the quest will be failed.

At the first bonfire is a Doghead and two Worms. At the second bonfire are two muggers and a Doghead. At the third bonfire is a young man, a looter, and a Doghead. The last bonfire is guarded by three Dogheads. The Haruspex must kill them for Stump to be able to light the bonfires.

Once all the bonfires are lit, the Haruspex returns to Sticky's house only to find that the door is locked. A girl standing outside of the house warns him that the Dogheads are planning an ambush for Sticky. The Haruspex returns to Capella and finds Sticky there. Talking to Capella completes the quest.

Rewards:
 * Shmowder on the body of the young man
 * Random loot including Twyrine, Earrings, Silver Rings, Bracelets, Feromycinum, and Coffee from the other combatants

Main Quest: “The Udurgh”
The Haruspex receives an urgent letter from the Bachelor after 7:00. He belives he has had a breakthrough about the meaning of the udurgh, but he requires more information to confirm it and requests the Haruspex interrogate Foreman Oyun. Oyun states that he will tell the Haruspex more if he is able to pass another trial: Kill the traitors who stole blood from the Abattoir two days ago. Agreeing to the trial will greatly increase the Haruspex's hunger rate (growing to 100% within an hour). Oyun warns the Haruspex that eating anything will be deathly, but this is not true; however, the effects of food will be lessened compared to usual.

To perform the trial, after accepting the drink, the Haruspex must head to the Ragi Barrow and sleep on the tablet. He will listen to the spirits (represented by a Tragedian) and learn the location of the traitors: The three Worm huts. Haruspex will find a Butcher at each of the huts. Regardless of what he says, the Butchers will attack him and they must be killed. After killing the third one, the Haruspex's hunger rate will return to normal and he goes back to Oyun to report he has completed the trial.

As promised, Oyun will give the Haruspex more information about the udurgh: It cannot be a single person, for a single person is not large enough to contain "a world". It refers to the Earth itself, which the Kin believe to be a living creature, with all who live upon it being "parasites" who both nurture and are nurtured by it. Oyun refuses to say more until the Haruspex completes another trial tomorrow.

The Haruspex returns to the Bachelor to report what he has learned. The Bachelor reveals his hypothesis: The udurgh is not the Town, but Simon Kain. The Haruspex is skeptical, and the Bachelor directs him to speak with the Mistresses Capella and Katerina Saburova to corroborate his theory.

Capella considers the idea possible, but unlikely. She explains that the word "udurgh" has taken on a more metaphorical meaning among the townsfolk, referring to family or community rather than the literal earth. However, a crucial component of the udurgh remains that it must be alive; Simon could only be the udurgh if he was somehow reborn and transformed into a body that could support the entire town. She will suggest speaking to Taya Tycheek as well, though this is not necessary to complete the quest.

Taya will agree that Simon could be an udurgh, and describes the Polyhedron as a "tumor" Simon grew on top of the udurgh of the Town. She believes that the Town cannot support both udurghs, and one must be chosen over the other.

Katerina elaborates upon what the Haruspex is meant to sacrifice: The sacrifice must be proportional to the Sought One he is to save; an udurgh for an udurgh. However, she does not know the details, only that it involves a woman who loves him.

After speaking with them, the Haruspex returns to the Bachelor to discuss what he has learned. The Bachelor sees the Mistress' testimony as supporting his theory, for he has learned that Simon can be reborn by his soul inhabiting the Polyhedron, which would allow him to become an udurgh. The Haruspex muses that he must decide which udurgh to save: The Town, or the Polyhedron.

After this quest, the Haruspex's reverse side will update to add a fetus gestating within the Polyhedron.

Side Quest: “Who is Going to Feed the Dolly?”
Capella sends the Haruspex a letter asking for his help as she believes one of her friends to be in danger. She will ask him to check on Murky. Upon talking to Murky, he learns that she has lost her doll somewhere in the Steppe and asks him to find it. She marks the location of where she last remembers seeing her doll on the map.

Nearby the rock formation where the Haruspex begins his search is the army's train car. There will be several soldiers guarding it. They are hostile and will attack if they notice him. The Haruspex must sneak past them or he can choose to kill them if he is noticed.

The Haruspex notices that there are various sprigs of Herbs like Twyre growing nearby the rocks. He collects and follows the trail of herbs down into the Swamp. At the end of the trail, he finds Murky's Toy. He returns the doll to Murky who then gives him a vial of Abattoir Blood and tells him that she found it near the base of the Polyhedron. The Haruspex goes to inspect the Polyhedron and discovers that there is a dark spot of blood at the base which he gathers for another vial. He returns to Murky to tell her what he found.

Rewards:
 * 2 Abattoir Blood
 * 7 Swevery, 4 White Whip, 3 Black Twyre, 1 Brown Twyre on the path to the doll

Side Quest: “Bos Turokh is Coming”
Haruspex receives a letter from Taya which states that the prisoner they have wants to tell him something. The prisoner is whomever the Haruspex told Georgiy to hand over on Day 8. The Haruspex visits Taya and speaks with their prisoner who tells him that something interesting is happening at the Bone Stake Lot. Haruspex will find a large bull, an Aurochs, stuck on the stake which is surrounded by four Worms.

The Haruspex speaks to the Worms and asks them if he can take blood from the auroch. They will tell him to speak to four members of his Bound; Notkin, Sticky, Murky, and Grace. Notkin, Sticky, and Murky will be found in their usual locations, and will all tell him the bull must be saved (though Murky will claim the bull is not a true aurochs). However, when trying to find Grace, Haruspex discovers that she is not at her lodge. A girl inside Grace's home suggests that he ask Capella about where to find her. Capella tells him that Grace was arrested by the soldiers, and directs him to speak to Alexander Block. Block will tell the Haruspex it is likely related to a flamethrower squad that is based near the cannon.

The Haruspex heads south of the Train Station and finds a wagon with a soldier and Grace inside. He tells the soldier the code "four hundred and thirteenth" and he agrees to release Grace. Grace tells him that she was captured because she did not want them to burn the dead, as that is a sacrilege in the Kin's religion. He has to convince her to let them burn corpses before he can ask her about the Bone Stake Lot situation. Like the other Bound, she believes the bull must be saved.

After talking to those four members of his Bound, the Haruspex returns to the Bone Stake Lot and reports what each of them suggested should be done to the bull. The Worms allow him to draw some blood and tell him to return tomorrow, when an "assistant" will come to help him remove the bull from the stake.

Rewards:
 * 3 Abattoir Blood (1 from each Worm)

Main Quest: “The Ultimate Trial of the Warden”
At 7:15, the Haruspex receives a letter from the Changeling telling him that she needs to speak with him before he enters the Abattoir to do the final trial with Foreman Oyun. She asks him to meet her in Grace's lodge at the Cemetery. She will tell the Haruspex that he will need her help in the upcoming trial. He can choose whether or not to accept her help.

Haruspex then enters the Abattoir and speaks to Oyun. Oyun tells him the details of the final trial and in the previous chamber, rocks will have been cleared away to reveal a large hole. The Haruspex will then jump into the hole.

If the Haruspex did not accept the Changeling's assistance, he will die. If the Haruspex did accept the Changeling's assistance, he will find himself in a chamber facing a dead body and surrounded by Executors. They cannot be spoken to, but he will also find the Changeling who will tell him to enter the nearby tunnel and pick from one of three individuals. The Haruspex speaks to the three people and chooses one of them and exits the tunnel to find himself back in the Abattoir.

He returns to Foreman Oyun and speaks with him about the trials. Regardless of the conversation, the two will end up in combat and the Haruspex must defeat Oyun with his bare hands. His inventory is temporarily cleared for the fight so he will not have access to weapons, healing items, or defensive clothing. The fight will be extremely difficult, as Foreman Oyun is very strong, but eventually the Haruspex defeats him. The quest is completed, but he may choose to visit Aspity and whichever Vlad Olgimsky still remains to learn more about his father, the Kin, and his role within the Kin.

The Haruspex can refuse the Changeling's assistance and still complete the quest. He must first speak with Aspity, whichever Vlad is still alive, or the Bachelor after speaking with Oyun about the final trial. From these conversations, he will discover information that allows him to speak with Oyun and initiate the fight without having to jump into the pit.

Side Quest: “Bos Turokh Departs”
The Haruspex receives a letter from Notkin inquiring about the bull from the day before. He goes to speak with Notkin who advises him to check out the Bone Stake Lot. He discovers that the bull has been burned and is now gone. The Haruspex asks the head soldier about what happened, who directs him to Captain Longin who is located in the same wagon at the Train Station where Grace was being held on Day 10. Longin tells the Haruspex to speak with the Bachelor. Haruspex talks to the Bachelor about the Bone Stake Lot and the quest ends.

Side Quest: “The Spirit Will Bow Before the Power”
Capella will send the Haruspex a letter asking him for help. She asks him to speak to Khan who is inside of the Polyhedron. To enter the Polyhedron, Haruspex seeks out the Bachelor and finds out the password to enter the tower. At the top of the Polyhedron, he finds three Dogheads. Telling them the password or that he's there on the Bachelor's orders will allow him to enter and meet with Khan. The Haruspex relays Capella's offer to him and then returns to Capella to tell her what Khan said. Capella gives the Haruspex her necklace as a reward.

If the Haruspex is unable to convince the Bachelor to give him the password, he will fail the quest. If the Haruspex is unable to provide the correct password to the Dogheads or is unable to trick them into letting him enter the Polyhedron, he will fail the quest. If the Haruspex is unable to properly relay Capella's message to Khan and receive a satisfactory response, he will fail the quest.

Main Quest: “The Final Proceedings”
The Haruspex receives a letter from the Inquisitor reminding him that at 19:00, the Cathedral will be opened for him to enter and make a decision regarding the fate of the Town, if his Bound are all free of disease. He will also receive letters from the Bachelor and the Changeling at 8:00, both requesting to speak with him and to help cure their Bound so they can also go to the Cathedral and argue their case for the fate of the Town.

The Bachelor will be at the Stillwater while the Changeling will be in the Short Block of the Termitary. The Haruspex may speak with them and choose to cure their Bound, which requires a total of 5 to 7 Panacea and Shmowder. The sick Bound members will have an Executor standing outside of their place of residence.

Once the Haruspex heals a set of adherents, he may tell the other healer that their Bound are all cured and invite them to the council that will be held at the Cathedral. When all of the Haruspex's own Bound and another healer's Bound are all cured, he will receive a letter from The Powers That Be which invites him to the Polyhedron. He can enter the Polyhedron and speak with them. If the Haruspex cures every single Bound, then he will receive another letter after meeting The Powers That Be, inviting him to the Theatre. Inside the Theatre, there are two people he can talk to.

At 19:00, the Haruspex enters the Cathedral and speaks with everyone inside. He tells Alexander Block his decision and speaks with everyone again. He may then go to sleep and the game ends once midnight arrives.

Quest Descriptions and Letters

 * → See The Haruspex's Route/Text