Items

Resources help your character to stay alive through defense or healing.

Bullets
Bullets are a projectile for in-game guns.

Revolver ammo

A revolver bullet with a spherical tip. Steel surface and a steel core. A very rare kind of ammo. It is advisable not to use it unless under circumstances of utmost necessity.

Rifle ammo

This ammo is for long-barreled rifles. A heavy bullet with a steel surface and a lead core; has a terrifying armour-piercing effect at long ranges. Fit to be used as ammo for the army rifle.

Shell

16 gauge cartridge used by the sawed-off shotgun.

Light patron

Patron of circular ignition, .41 caliber. Ammunition for the Derringer.

Food
Food is anything consumed to appease hunger.

Smoked meat This meat was cooked a month ago and is very nutritious. This meat is rare these days because it's very popular amongst citizens. Decreases hunger by 13%.

Lemon

An ordinary lemon, citrus medica. It is delivered to the province by the South-West Highway. Lemons are a rarity in the Town. Quite a valuable fruit. Rich with vitamins, slightly increases efficiency of the immune system and helps to fight fatigue. Increases hunger by 10% and decreases exhaustion by 10%.

Milk

A bottle of cow's milk. Be careful with this product! It is very healthy, but its origin presumes a high degree of risk. Townspeople have said that the cows have been giving ichor instead of milk and that some black clots were found in it. One shouldn't trust domestic animals these days. Decreases hunger by 7%.

Vegetables

Preserved vegetables. There are no labels on the jars. They are packed into different boxes in the storage rooms, so there could be no confusion; however, this one was stolen. Such jars can hold tomatoes, young onions, sweet peppers, and even corn grains. You never know what you'll get, as they all have a different degree of nutrition. Decreases hunger by 12%.

Cracker

A piece of dried bread. Not very nutritious, but sustains long periods of storage. There is no bakery in the town. The citizens bake homemade bread. The inhabitants of the Termitary make unleavened cookies. There hasn't been much bread cooked lately due to a flour shortage. Decreases hunger by 2%.

Fresh fish

This fish was caught either yesterday or today. This means that the river still has living fish and gives us hope for the coming of better times. Its nutritious properties are quite high. There is a lot of phosphorus and other useful minerals in the fish. Decreases hunger by 25%.

Fresh meat

This is the meat of an animal killed a few hours ago. Nobody knows where it came from. It is as yet unknown what is going on at the Abattoir - its interior is closed to ordinary citizens and all contact with the inhabitants of the Termitary has temporarily ceased. However, fresh meat is quite nutritious and tasty, if you know how to cook it. Decreases hunger by 25%.

Dried meat

This meat was prepared three weeks ago. The probability that it is infected is extremely low, but one must keep in mind that the meat is from a steppe animal. Large shipments of dried meat have been readied for delivery to the regional administrative center, and now the Beef Stocks await the arrival of the goods train. Decreases hunger by 13%.

Dried fish

The river has granted us a few unpleasant surprises. Maybe this has something to do with the mass deaths of the fish? All last week dozens of dead fish were washed ashore by the river, along with whole layers of scales. Nobody eats fresh fish anymore, but some dared to try some, cooked, before the strange event. Decreases hunger by 16%.

Water

A bottle of drinking water. Such bottles are only used for water from the springs. They are: the Stone Spring of the Cathedral, the well on the Lace Square and the spring Sugagh Hadugh that is situated near the border of the Steppe and the Rotten Field. Its waters were thought to be sacred once, but the old residents are very careful about drinking it, due to its position close to the burial fields. Can be traded to Carousers for bandages and tourniquets. Decreases hunger by 1% and increases exhaustion by 3%.

Egg

A fresh quail egg. Very nutritious. Especially useful food for the human organism, weakened by a serious disease. Chickens and eggs are becoming very rare lately, so the citizens are mostly eating quail eggs.

Bread

A piece of stale bread. Hard as rock, but with no signs of mold. It probably can't be dangerous, but, judging from rumors, the possibility still exists. Decreases hunger by 24%.

Coffee

Acts upon the drinker's heart, causing significant stress - its level nearly decoupled by the Steppe climate. However, coffee decreases fatigue, making it indispensable in certain critical situations. Decreases health by 5% and fatigue by 20%.

Nuts
Nuts can be useful for trading with the Town's children, but you can use them to appease hunger as well. Peanut

According to the children's game of "nuts" it has the lowest place in the nut hierarchy. The children don't find it valuable because of its fragile shell and awkward shape. However, it can be easily found in food storage and has quite good nutritious qualities. Can never be infected. Decreases hunger by 1%.

Hazelnut

These nuts don't grow in our location, but can be frequently encountered in town, due to the game so loved by the kids. Rumor has it that there was a large storage of nuts at the 11th Warehouse. Notkin's friends got four sacks from there. Could by no means be infected. Decreases hunger by 1%.

Walnut

A rare nut for this area. Knowing the children's love for large nuts, the adults use these as encouragement. Walnuts are now a kind of currency for the kids. They could exchange something of value for a large walnut. Walnuts can under no circumstances whatsoever be infected. Decreases hunger by 1%.

Medicine
Medicine is a compound or solution used for the treatment or prevention of disease.

First-aid
Tourniquet

A rubber tourniquet. Helps restore health after exterior traumas. Stops bleeding.

Bandage

An ordinary bandage. Helps to restore health after traumas. Stops bleeding. It is more effective than the tourniquet.

Bandage set

A set of wrapping utensils: bandages, plaits, tourniquets and antiseptic wipes. Greatly helps to restore health after external traumas. It stops bleeding, disinfects wounds, and fixes injured joints and damaged tissues.

Painkillers
Twyrine

A strong drink brewed with the rare herb oxitocia twyrinum. Has the effects of a painkiller and helps restoration during sleep. Increases efficiency of the immune system. According to the old residents of the area, critical dosages of the drink can destroy the effects of infection. Some effects that twyrine has on the organism are not yet discovered.

Meradorm

This isn't as much a painkiller as it is a soporific medicine. Slightly restores health. Greatly restores strength when resting. Meradorm has a powerful sedative effect which puts the imbiber to sleep very quickly, even if their pain is great.

Novocaine

Has an equally strong pain-relieving and calming effect (10s, -10e). A good local anesthetic. For its fullest effect, use morphine along with the bandages when treating all sorts of wounds. Heals the user exceptionally well during the hours of sleep (8е/ph, 13s/ph). The effect lasts for nine hours.

Morphine

A universal painkiller from the opiate group. Has a strong pain relieving (15s) and sedative (-25e) effect. Used to treat heavy trauma or strong pain, and is used before operations. During sleep reduces tiredness (8e/ph) and improves health (2s/ph). Duration: 10 hours.

Etorphine

A powerful narcotic painkiller. Reduces pain very well and has no sedative effect. Even slight overdosage can have fatal consequences. Causes addiction. For its fullest effect, use the etorphine along with bandages when treating all sorts of wounds.

Antibiotics
Neomycin

Antibiotics kill microbes in the organism and decrease their growth. Neomycin greatly decreases the number of microbes in the organism, but does not slow down the infection process, even though it may halve the infection's spread through the body. Causes practically insignificant harm to the body.

Feromycinum

These antibiotics kill microbes in the organism and suppress their growth. Feromycinum immediately decreases the amount of microbes and slows down the infection. Can be given to Executors to cure an infected Adherent.

Monomycin

An antibiotic that kills microbes in the body and stunts their growth. Monomycin doesn't kill dangerous microbes, but greatly decreases the speed at which they grow, which is particularly important for this type of infection. Not capable of curing illness, but can reduce the level of infection threefold. Inflicts large damage to health.

Immunity stimulants
Alpha-tablets

A traditional stimulant of the immune system. Strengthens the immune system a little. Only large doses are effective, but can cause a serious health disorder.

Beta-tablets

A synthetic immunity stimulant. Increases the effectiveness of the immune system well. Overdose is a danger to health.

Gamma-tablets

New generation immune system booster. Greatly increases the efficiency of the immune system. Very big doses may cause serious damage to health.

Delta-tablets

Immune system stimulating pills. The pride of national pharmacology. Splendidly improves the immune system's fighting efficiency. Large doses of the medicine deal insignificant damage to health.

Vaccines
Black vaccine

The early specimen of the "organic vaccine". A defensive medicine made out in the field and based on a dead bacterium of the Sand Plague. Provides a temporary immunity to infection (level of immunity - up to 60%, period of effect - up to 2 hours). Does no damage to the health of the user.

Blue vaccine

The improved variant of the "organic vaccine". A defensive medicine based on a weakened bacterium of the Sand Plague. It has been tested by volunteers and proved to be ready for use. Provides a temporary immunity to infection (level of immunity - up to 80%, period of effect - up to 4 hours). The medicine does small damage to health.

White vaccine

The final variant of the "organic vaccine". A defensive medicine based on a living bacterium of the Sand Plague. Provides the user with a temporary immunity to the effects of infection (level of immunity - up to 95%, period of effect - up to 8 hours). Slightly damages health.



"Powder"
A compound of randomly chosen medicines, most of which are antibiotics. These powders are a product of the children's creativity. They came from the game of "play the Plague". An unintentional recipe gave unexpected results - the compound destroys the consequences of infection with the Sand Plague, but does terrible damage to health.



Panacea
An organic serum, based on the antibodies that have been obtained by Artemiy Burakh from a mysterious source. Destroys the consequences of infection completely, at any stage. Does no damage to health. There are only a few portions of this medicine in the town, probably no more than a dozen.