Talk:Muddy Water

Muddy water also increases the invisible preinfection parameter by 20 points. If the preinfection parameter hits 100 and the player is not yet infected, the player becomes infected. If the player is already infected, then infection is increased by 10 points. I don't understand much about infection mechanics past this, so I'll just leave this part of the effects description on the talk page until it is better understood. Feel free to incorporate this into the main page and delete this comment if you have a better grasp of the infection mechanics. LuckyTroubadour (talk) 04:57, 12 June 2019 (UTC)