Name |
"Medrel" Tincture (+) |
Type |
Tinctures |
Item ID |
Tincture_2_2_Entity |
"Medrel" Tincture (+) is a type of tincture with immunity boosting properties found in Pathologic 2. It is made by the Haruspex by combining Swevery with any herb except White Whip with a Water Bottle via the Alembic within the his Lair. It is the superior version of the "Medrel" Tincture, and produces better immunity boosting properties as well as a positive secondary effect (if consumed by the player character).
When consumed by the player character, it increases immunity by 35% and reduces exhaustion by 5%.
When issued to patients during prophylaxis, "Medrel" Tincture (+) will boost their immunity by 30%. It can also be issued to infected patients in effort to discover disease symptoms during diagnosis.
As of Day 4, once the Brewery is fixed, the Haruspex can combine "Medrel" Tinctures (+) with organs to create Painkillers and "Medrel" Antibiotics. Because it is the superior version of the "Medrel" Tincture, using "Medrel" Tinctures (+) to brew these items will result in a shorter brewing duration.
"Medrel" Tinctures (+) can be traded to Herb Brides, Worms, Infected Townsfolk, and Dandy in the Soul-and-a-Half Fortress.
Quotes
Hover Quotes | ||
---|---|---|
Haruspex | The Marble Nest | Alpha |
Boosts immunity. Reveals disease symptoms when given to an infected person. Particularly potent. | Item is not present in the Marble Nest. | Item is not present in the Alpha. |
Touch Quotes | ||
---|---|---|
Haruspex | The Marble Nest | Alpha |
A body consists of three Layers: Blood, Bones, and Nerves. Any affliction can be cured if one discovers which Layer has been poisoned. This potion allows me to touch the Nerves. |
Item is not present in the Marble Nest. | Item is not present in the Alpha. |
Notes
- "Medrel" Tinctures (+) take up 2x1 inventory slots and stack up to 10 times.
- "Medrel" or "Мэдрэл" approximately translates to "Nerves".