Name |
Fresh Meat |
Type |
Rations |
Item ID |
Meat_Entity |
Fresh Meat is a ration in Pathologic 2. Consuming it reduces hunger by 65%, but increases thirst by 30%. It can be purchased from groceries, or looted from containers and bodies. It can also be traded for via the Dead Item Shop.
Quotes
Hover Quotes | ||
---|---|---|
Haruspex | The Marble Nest | Alpha |
Every path in the world leads to meat. Nothing is more filling. | Item is not present in the Marble Nest. | Every path in the world ends with meat. It's easily spoiled, but if you find meat fresh, there's no food tastier and more filling. |
Touch Quotes | ||
---|---|---|
Haruspex | The Marble Nest | Alpha |
The human world is a world of meat. The spirit is nothing more than twitching, trembling meat. Whoever denies meat will become extinct. | Item is not present in the Marble Nest. | The world of men is a world of meat. All that we call spiritual is little more than meat cramping and contracting. He who tries to deny it is doomed to become extinct. |
Notes
- Fresh Meat takes up 2x2 inventory slots and stacks up to 3 times.
Name |
Fresh Meat |
Type |
Rations |
Item ID |
fresh_meat |
Fresh meat is a type of ration in Pathologic. It may be bought from stores, traded from patrolmen, or stolen from homes.
Fresh meat decreases hunger by 25%.
Price | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Day | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Buying | 330 | 3300 | 1650 | 1800 | 2100 | 3600 | 1200 | 1558 | 3200 | 2698 | 2400 | 1800 |
Selling | 270 | 2700 | 1350 | 1080 | 1350 | 1600 | 800 | 1039 | 1600 | 1439 | 1600 | 1200 |
Quote
“ | "The meat of an animal slaughtered hours ago. The situation in the Abbatoir is unknown, its innards are closed off to common people, and any contact with the Termitary is temporarily cut off. In any case, fresh meat is nutritious and tasty if properly cooked." | „ |
— Hover details |
|