Pathologic Wiki

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Pathologic Wiki
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MarbleNestKeyArtGoG.jpg

Developer(s)
Ice-Pick Lodge
Publisher(s)
tinyBuild
Artist(s)
wrroniec (cover artwork)
Engine
Unity
Platform(s)
Microsoft Windows, Xbox One, Playstation 4
Release
October 29, 2019PC
December 12, 2019Xbox One
March 7, 2020Playstation 4
Language(s)
English
Русский (Russian)
Genre
Adventure, survival, survival-horror, role-playing
Mode(s)
Single-player

Pathologic: The Marble Nest is a stand-alone short story set in the Pathologic universe, set on a single day during the Second Outbreak. It was initially released as a limited demo for backers of the Kickstarter project as a sneak preview of what the story of Pathologic 2 would be like, on December 1, 2016[1] It was later released for anyone to download[2]. Ice-Pick Lodge describe it as "almost like a small autonomous game that uses the assets, characters, and premise of Pathologic, but works on its own. Kind of."[3]

Following the official release of Pathologic 2, Ice-Pick Lodge re-released an updated version of Pathologic: The Marble Nest as a DLC on October 29th, 2019. It was available as a free download to anyone who already owned Pathologic 2 as of the release date. It was later released with the Xbox One release on December 12, 2019, and on Playstation 4 on March 7, 2020, one day following Pathologic 2's console release.

Plot

The events of The Marble Nest take place on the tenth day of the outbreak as experienced by the Bachelor. The player takes on the role of the Bachelor as he attempts to keep the last uninfected area of the Town safe from the Plague. They must also work to piece together clues to unravel Death's mystery - but may fail.

The Bachelor can grow hungry and exhausted, and his infection and immunity levels will rise and fall with the player's actions, similarly to the Haruspex in Pathologic 2. However, the survival mechanics are lenient compared to Pathologic 2, "...as if the Bachelor didn’t try to cling to life too much...".

Characters

Gallery

Menus and UI

Dialogue Screens

Enviroment

Endings

Menus and UI

Dialogue Screens

Enviroment

Endings

Notes

  • The title "Marble Nest" is a reference to Knock-Knock, another Ice-Pick Lodge game.


"This is a game to be played in silence. Two hours before sunrise, gather the guests. Everybody chooses a human for themselves. After that, the guests should move silently through the house. All the guests are focused on their own business. Sooner or later you will hear a voice: 'Here birdies, gather around the marble nest.' Then everyone should freeze in place. If the rustling continues, that means the game is over and you should stop immediately. The invisible one is among you."
Summary displayed after completeing the level 'Everything's Alive'


  • The original demo version of The Marble Nest took place on Day 8, while the DLC version takes place on Day 10.
  • Since the full DLC release of The Marble Nest, the former website that would link to a free demo version now redirects to the Steam store.

Official Videos

References

External links

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